Just over a year ago we released the first Issue of Forerunner.
Myself, Alex, Max, Ben and our good friend Jacob travelled up the west coast of North America; from Los Angeles to Vancouver, all in the name of video games. The goal was to talk to people from around the medium and tell their stories. We had modest expectations going in, but came away extremely surprised at just how many people responded to us. Through a serendipitous chain of events, we were able to draw from a diverse pool of personalities; ranging from industry veterans, cosplayers, composers and even journalists themselves.
Thanks to Issue 1 we’ve accumulated a small following, but a year on from its inaugural release we’re ready to make a book that surpasses it.
Over the past few years we’ve spent a considerable amount of time in Northern Europe and subsequently met a lot of awesome people. As one of the most relevant gaming scenes today, the Nordic region is home to video game juggernauts such as DICE, Avalanche Studios and more. It’s also a hub for emerging talent within the industry, as evidenced each year at the Nordic Game conference in Malmö, Sweden. Of course, it is our own fascination with the culture surrounding the Nordic video game scene that fuels us the most.
As we continued our pursuit of interesting stories to tell, it only felt natural to base our second issue around the countries of Sweden, Denmark, Finland and Norway. We have some really exciting ideas/people we are going to confirm in the next month or so in the build up to our Kickstarter and more details will be revealed as we get closer to June.
Issue 1 was a huge learning curve for us; we realised just how challenging it was to create a publication from scratch. Our original plan was to release Forerunner as a bi-annual magazine, but we soon realised this wouldn’t be practical. Aside from being a logistical nightmare on a spare time basis, we also didn’t want Forerunner to become a part of a commercial production line, hindered by impossible deadlines.
We want to enjoy making each issue and provide each one with as much care and attention as possible. More significantly, we feel as though you, our audience, will be the ones to benefit from this approach. With this in mind, we have decided to release Forerunner as a series of 4 books. It began with our existing North America Issue and will now continue (hopefully) with the upcoming Nordic Issue. In the future we have some tentative plans to place Issue 3 in Japan. (Issue 4 is still a mystery… even to us)
For the first issue we felt we had to go down the self-funded route as we weren’t sure if there was an audience for the type of publication we wanted to produce.
Collectively we have put everything we possibly can into Forerunner and now we feel as if the only way forward is to seek support from like minded people. We’ve got big plans for Issue 2 as well as future instalments but ultimately its success is largely dependent on you. For us, crowdfunding isn’t just a means to an end; it’s a chance to build a community around what we’re doing. We hope you’ll join us in our endeavours.
Lastly, to everyone that has picked up Issue 1, thank you! We are humbled knowing that something we have made has resonated with people. Expect Issue 2 to be even better.
The Kickstarter is due to start on June 1st, be sure to check back here for more updates!
Five video game fans from South East London take a trip along the west coast of North America, visiting people and places connected to the medium.
From founding figures and academics, to journalists, museums and new frontiers, this issue looks at video games in their variety of manifestations and reaching influences.